There was a contuinity error here where, based on the order of your choice, certain objects appeared in game before they were retrieved. Made adjustments to the beach activity choices. Corrected a beach CG where Zack and Mikhail’s shorts suddenly changed from trunks to their normal outfits during the beach intro conversations Slight rearrange of dialogue in the final car scenes on the way to the beach to improve the conversational flow at the suggestion of a supporter The quote appears somewhere within the chapter randomly – All chapters now have a different chapter title screen including a teasing quote. Dropped in a few random flashback scenes into the game to help make connections in conversations to which previous scenes they were specifically talking about. Did a quick fix on a CG during the convo with Zack and Mikhail walking where Zack bounced up and down and it was annoying af Fixed a couple mislabeled dialogue lines from Max and Mikhail that were mistakenly misattributed Corrected the notrious flying cell phone in the coffee shop despite speculation that it was Braden’s cell phone ascending into the heavens after being potentially lost in the dorm fire. Around 3,500 lines of text and 500 new images Finished and concluded narrative for Chapter 9. Hodges” because there really was no reason not to since she has a friggen name Renamed “Doctor” during the physical scene to “Dr. Redid visuals for the optional nighttime convo between Zack and Max to have a more blue hue rather than previous darkened appearance Fixed mysterious missing CG from way back in Chapter 5 that disappeared for no reason
Rough draft of first half of Chapter 10 including 711 new CGs and over 4,300 lines of dialogue Updated Chapter Names and Chapter Quotes with new images Writing and image additions from rough draft at the dev level Fixed game breaking bug that forced the reader back to the main menu after finishing Chapter 9
The dev had zero experience in the start and is learning with each update and addition to the team. Game quality also increases as the game draws out. This game is both heavy and thought provoking while having comedic moments.
Updates move the story forward episodically, simulating a serial novel as the story unfolds. While there is sexual content, the story builds first–capitalizing on the teasing factor as we struggle along with the main character. Frequent conversations and banter will give insight to the two main characters and move the story of their relationship forward. In contrast to other games, this game relies heavily on dialogue and character development to tell the story of acceptance, friendship, and the existential journey as one comes of age.
The story follows the main character, Zack, from his first day of college after meeting his new roommate, Braden. Straight!? is a work in progress visual novel that specifically focuses on mature gay themes.